University of Washington / building QuakeWorld Carmack / Kenneth Tam∗ University of Washington Seattle / /
Holiday
Christmas / /
IndustryTerm
interconnected networks / Internet game / random and uncontrollable Internet / makeshift network / Internet Applications / real-time simulation / Internet-based interactive simulations / well-tuned communication protocols / Internet Sucks / Internet game architecture / real-time simulations / Internet Quake play / Internet multiplayer problem / network applications / Internet play / heterogeneous networks / analytical tool / real-time games / non-open source applications / Internet connection / open-source software / imperfect Internet / authoritative server / networked applications / Internet multiplayer game / marketable applications / /
OperatingSystem
FreeBSD / Microsoft Windows / /
Organization
University of Washington / United States Army / Department of Computer Science and Engineering / Portnoy / & Kenneth Tam∗ University of Washington Seattle / /
Person
Thomas A. Funkhouser / Donald P. Brutzman / Daniel Grossman / John Carmack / Seth J. Teller / Jim Winget / Paul T. Barham / Michael J. Zyda / David R. Pratt / Tim Sweeney / Peter Lincroft / Ravi Swamy / /
Position
academic Internet application researcher / editor / game player to control their character / model for its network topology / player / /
ProvinceOrState
Washington / /
PublishedMedium
Computer Graphics / /
Technology
well-tuned communication protocols / LAN / 3-D / virtual reality / peer-to-peer / ISP / 3D Graphics / Simulation / UDP / Client/Server / network protocols / /