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Shading / Shader / Virtual reality / Rendering / Photon tracing / Cg / Shading language / Ray tracing / Path tracing / Computer graphics / 3D computer graphics / Imaging


Automatic Bounding of Programmable Shaders for Efficient Global Illumination
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Document Date: 2011-05-03 20:47:38


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File Size: 2,31 MB

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