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Electronic engineering / Electronics / Signal processing / Noise / Quantization / Peak signal-to-noise ratio / Data compression / Digital television / Audio engineering / Digital signal processing


IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 16, NO. X,
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Document Date: 2014-01-25 07:23:29


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File Size: 1,68 MB

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City

Plzen / /

Company

DYNAMIC MESHES SA / Pearson / Autodesk / /

Country

Czech Republic / /

Currency

USD / /

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Facility

University of West Bohemia / /

IndustryTerm

compression algorithm / static mesh compression algorithms / performance hardware / compression algorithms / /

Organization

University of West Bohemia / Center for Computer Graphics / Centre of Computer Graphics and Visualization / Faculty of Applied Sciences / Ministry of Education / Department of Computer Science and Engineering / IEEE Computer Society / /

Person

Andrew Glassner / Tom McClure / Scott Benza / Mark Van Langeveld / /

Position

evaluator / dancer / /

PublishedMedium

Computer Graphics / /

Technology

static mesh compression algorithms / existing compression algorithms / MPEG / FAMC algorithm / compression algorithm / compression algorithms / ð5Þ f¼1 i¼1 The algorithm / Face2Face algorithm / 3D Graphics / bÞ ð4Þ The algorithm / simulation / animation / Coddyac algorithm / Digital Object Identifier / /

URL

http /

SocialTag