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Systems theory / Systems science / Fuzzy logic / Fuzzy control system / Control theory / TORCS / Racing video game / Control system / Sim racing / Control engineering / Video game genres / Science


A Modular Parametric Architecture for the TORCS Racing Engine E. Onieva, D. A. Pelta, J. Alonso, V. Milanés, J. Pérez
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Document Date: 2009-09-25 02:59:59


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File Size: 476,88 KB

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D-Speedway CG Speedway / CG Speedway / /

IndustryTerm

recent commercial car racing games / car racing environment / simulated car racing championship / soft computing techniques / Fuzzy rule-based systems / fuzzy systems / simulated car / car racing competitions / gas pedal / genetic fuzzy systems / separated software modules / car direction / car bots / car control / car driving / simulated car racing competition / car racing simulators / important applications / simulated car racing competitions / competition server / control system applications / software interface / car skids / car racing competition / classical rule-based systems / car engine / /

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Alpine / /

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Universidad de Granada / Computer Science and Artificial Intelligence Department / Spanish Ministry of Science and Innovation / Computational Intelligence / Spanish Ministry / Congress / World Congress / Instituto de Automática Industrial / Games Symposium / Politecnico di Milano / Evolutionary Intelligence / Industrial Computer Science Department / /

Person

David Pelta / Luigi Cardamone / Enrique Onieva / H. Duc Thang / J. Alonso / V / Racer Perez / Track Last / Cybern / /

Position

driver / developed controller / fuzzy controller / TSK fuzzy controller / Proposed controller / TSK controller / first controller / suitable controller / controller / /

Product

iRiver H10 Portable Audio Device / /

ProgrammingLanguage

C++ / /

ProvinceOrState

Michigan / /

Technology

API / UDP / pdf / 3D graphics / simulation / client/server / /

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http /

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