open racing car simulator / open car racing simulator / simulated car / neural networks / car trying / simulated car racing competition / neural network / ant colony optimization algorithm / recurrent neural networks / open software / machine learning algorithm / ant colony optimization algorithms / car jumps / consumer product / backpropagation algorithm / connected network / learning algorithm / learning algorithms / /
NaturalFeature
Alpine / /
Organization
IEEE Computational Intelligence Society / University of Texas at Austin / pp. / Computational Intelligence / Computer Science Department / Congress / World Congress / Games Symposium / Ministry of Science and Innovation / Third Annual Artificial Intelligence / Florida AI / /
Person
Matt Simmerson / J. Laird / M. Van Lent / Due / Carlos III / Jorge Mu˜noz / /
Position
programmed controller / imitated human controller / learned controller / video game player / imitated controller / NPC player / UMAN IMITATED CONTROLLER / IMMERSON CONTROLLER / player / human controller / author / human imitated controller / human player / CODED IMITATED CONTROLLER / last controller / feed-forward / RoboCup player / second controller / controller and human controller / UMAN CONTROLLER / AND CODED IMITATED CONTROLLER / IMMERSON IMITATED CONTROLLER / first controller / Controller / PATTERNS controller / AND CODED CONTROLLER / programmer / car racing controller / /
Product
Simulated Car Racing Competition / /
ProvinceOrState
Texas / Florida / /
PublishedMedium
Machine Learning / IEEE Transactions on Evolutionary Computation / /