![](https://www.pdfsearch.io/img/913c6f421645cad358a5d5f622c47c9f.jpg) Date: 2010-03-08 20:02:32
| | Evolving Pixel Shaders for the Prototype Video Game Subversion Andrew Howlett1, Simon Colton1 and Cameron Browne1 Abstract. Pixel shaders can be used to create a variety of visual effects in 3D environments, far more effAdd to Reading ListSource URL: www.doc.ic.ac.ukDownload Document from Source Website File Size: 3,61 MBShare Document on Facebook
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