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Computer graphics / 3D computer graphics / B-spline / Volume rendering / Interpolation / Imaging / Splines


효율적인 BCC 볼륨 데이터의 GPU 등가면 광선투사법 김민호◦ 김현준 Aaliya Sarfaraz
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Document Date: 2013-06-23 21:39:10


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Company

NVIDIA / GPU / Springer-Verlag New York Inc. / Bernstein / Intel / /

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Facility

The Volume Library / After building / Volume library / University of Seoul / /

IndustryTerm

parallel processing feature / Real-time volume rendering / graphics hardware / /

OperatingSystem

Windows 7 / /

Organization

National Research Foundation of Korea / vol. / Federal Communications Commission / University of Seoul / Ministry of Education / IEEE Computer Society / Korea Computer Graphics Society / /

Person

D. Van De Ville / Kim Aaliya Sarfaraz / /

Position

driver / MRI-Head / CT-Head / /

Product

OpenCL / GeForce GTX 670 (2GB DDR5) / /

PublishedMedium

Computer Graphics / /

Technology

parallel processing / MRI / /

URL

http /

SocialTag