Back to Results
First PageMeta Content
Atomic /  molecular /  and optical physics / Geometrical optics / Glass physics / Physical optics / Transparency and translucency / Bidirectional reflectance distribution function / Rendering / Light scattering / Refractive index / Optics / Physics / 3D computer graphics


Background: Physics and Math of Shading by Naty Hoffman In this section of the course notes, we will go over the fundamentals behind physically based shading models, starting with a qualitative description of the underly
Add to Reading List

Document Date: 2015-04-11 12:36:02


Open Document

File Size: 2,59 MB

Share Result on Facebook

IndustryTerm

absorbent media / cloudy media / regular participating media / homogeneous media / transparent media / opaque media / dot products / analytical solutions / light energy / shows media / energy / /

RadioStation

Wave 750 / ELF Long AM / /

Technology

radiation / /

SocialTag