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Applied mathematics / Detection theory / Game artificial intelligence / Minimax / Computational complexity theory / Discrete mathematics / Linear search problem / Mathematics / Game theory / Search algorithms


Multi-step Multi-sensor Hider-Seeker Games Erik Halvorson, Vincent Conitzer and Ronald Parr Duke University Department of Computer Science {erikh, conitzer, parr}@cs.duke.edu Abstract
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Document Date: 2009-04-15 13:35:14


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SIAM Journal / CNF / /

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double oracle algorithm / approximate minimax solution / less time computing / double-oracle algorithm / near-optimal solutions / approximation algorithm / oracle algorithm / approximate double oracle algorithm / search number / approximate algorithm / computing / minimax solutions / minimax solution / sensor network / /

Organization

Sloan Foundation / National Science Foundation / Duke University Department of Computer Science / /

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John N. Tsitsiklis / Pankaj Agarwal / Dimitris Bertsimas / Theory / /

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player / /

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E / /

PublishedMedium

Games and Economic Behavior / Machine Learning / /

Technology

4 4.2 Algorithms / approximate double oracle algorithm / Ellipsoid algorithm / double oracle algorithm / approximation algorithm / greedy BR algorithm / approximate algorithm / double-oracle algorithm / Machine Learning / 4.1 Double oracle algorithm / /

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