Naples / Measurement San Francisco / Francisco / Mobile Devices Burlingame / Brussels / /
Company
Next Generation Mobile Networks / Information & Communication Technologies / QUALINET / International Journal / Multimedia Systems / EURASIP Journal / /
Continent
Europe / Asia / North America / /
Country
Switzerland / Hungary / Netherlands / Estonia / Bulgaria / Cyprus / Latvia / Montenegro / Norway / France / Japan / Iceland / Canada / Australia / Portugal / Slovakia / Korea / United Kingdom / Malta / China / Lithuania / Israel / Finland / Denmark / Germany / Romania / FYR of Macedonia / Croatia / Italy / Slovenia / Serbia / Sweden / Poland / Belgium / Turkey / Austria / United States / Singapore / Luxembourg / Spain / Greece / Ireland / Czech Republic / /
Currency
pence / /
Facility
University of Zilina / Digital Games Differences Between Laboratory / University of Nantes / /
IndustryTerm
3D video technologies / imaging / online database / mainstream technology / online training school / compression algorithms / physical and online meetings / /
Organization
VQEG/JEG Task Force / Action / COST Action / COST Office / Czech Science Foundation / Management Committee of the Action / University of Zilina / Task Force / Management Committee / MPEG committee / Audio Engineering Society / Swiss State Secretariat for Education and Research / JPEG committee / Portuguese Research Agency / University of Nantes / I.B. Management Committee / Society for Information Display / United Nations / TUB / /
Person
Fernando Pereira / MO E IQ / Eleni Kroupi / Tomas Kratochvil / M. Mirkovic / V / W. Katarzyna / Wendy Ann Mansilla / D. Konstantas / Maria Manuela Pereira / Antonio M. G. Pinheiro / M. Pokric / V / Dawn Behne / /
Position
Professor of Psychology / Representative / general chair / Administrative Officer / WG5 Leader / evaluator / Chair / Science Officer / /
ProgrammingLanguage
EC / /
ProvinceOrState
California / /
PublishedMedium
IEEE Communications Magazine / Proceedings of SPIE / /
Technology
neuroscience / MPEG / 3-D / Mobile Devices / Digital Photography / JPEG / mainstream technology / Image Processing / HDR compression algorithms / digital cameras / http / Simulation / 3D video technologies / DSP / /