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Imaging / Optics / Eye / Digital photography / Spatial anti-aliasing / Fovea centralis / Rendering / Supersampling / Volume rendering / Computer graphics / Image processing / 3D computer graphics


Foveated 3D Graphics Brian Guenter Mark Finch Steven Drucker
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Document Date: 2012-11-19 19:17:49


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File Size: 4,27 MB

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Washington / DC / San Francisco / New York / Oxford / /

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LG / NVidia / GPU / Intel / Microsoft / Morgan Kaufmann Publishers Inc. / /

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United States / Sweden / /

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pence / /

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Reorganization / /

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University of Virginia / Linköping University / University of North Carolina / Iowa State University / /

IndustryTerm

eye tracking applications / search performance / stereo imaging / antialiasing algorithm / Image processing / graphics hardware / software elements / eye tracking research applications / Eye tracking hardware / display algorithm / visual search performance / Gaze-contingent algorithms / energy / /

Organization

University of Virginia / Linköping University / University of North Carolina / Iowa State University / IEEE Computer Society / /

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L AWRENCE / Arthur Shek / Pixel / Brian Guenter Mark Finch Steven Drucker / V IRSU / V / /

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WALKER / representative / /

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DC / /

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Virginia / North Carolina / New York / /

PublishedMedium

Computer Graphics / /

Technology

Ethernet / Adaptive display algorithm / Virtual Reality / Gaze-contingent algorithms / 3D Graphics / caching / simulation / animation / Image processing / continuous LOD algorithm / PDF / using a continuous LOD algorithm / /

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