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Cascading Impact of Lag on User Experience in Cooperative Multiplayer Games Eben Howard†, Clint Cooper†, Mike P. Wittie†, Stephen Swinford*, Qing Yang† Department of Computer Science†, Department of Sociology a
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Document Date: 2014-10-27 15:50:49


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File Size: 408,84 KB

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Company

Pearson / IEEE Press / Global Telecommunications / 3rd Multimedia Systems / John Wiley & Sons Ltd / Australian Telecommunications Networks / Parallel Distributed Systems / /

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Facility

Anthropology* Montana State University / /

IndustryTerm

real-world applications / interactive online game players / by-products / Wireless Internet Communications / residential Internet access / online gamers / datacenter networks / online games / Game developers / client/server / on-line game servers / server processing behavior / access technologies / similar protocols / Internet Games / cooperative online games / online cooperative multi / collaborative applications / computer entertainment technology / /

MedicalTreatment

Meditation / /

Organization

Qing Yang† Department of Computer Science† / Sociology and Anthropology* Montana State University / Computational Intelligence / Department of Sociology / /

Person

Engaging / Mike P. Wittie / R. Smets / E. Deckers / K. Spruyt / M. Seif El-Nasr / Enjoyable / Qing Yang / B. Van Doorselaer / Stephen Swinford / Immersive Figure / Clint Cooper / W. Naudts / T. Coppens / /

Position

game player / lagged player / random Unlagged Player / second player / normal online Lagged Player / Unlagged Player Network Degradation CONCLUSIONS REFERENCES / representative / Unlagged Player / Characterizing player / player / Player Network Degradation The lag / high player / /

PublishedMedium

Communications of the ACM / /

Region

Pacific Rim / /

SportsEvent

nfl / /

Technology

Data Compression algorithms / network access technologies / artificial intelligence / Virtual Reality / peer-to-peer / Behavior Prediction algorithms / p2p / computer entertainment technology / Simulation / Quality of Service / UDP / operating systems / client/server / /

URL

http /

SocialTag