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A Two-Step Approach for Interactive Pre-Integrated Volume Rendering of Unstructured Grids Stefan Roettger and Thomas Ertl Visualization and Interactive Systems Group University of Stuttgart
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Document Date: 2002-09-26 08:58:00


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File Size: 789,77 KB

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City

San Diego / /

Company

High-Quality Pre-Integrated Volume Rendering Using Hardware / NVIDIA / ACM Press / Hertz / /

Currency

USD / /

Facility

Interactive Systems Group University of Stuttgart Abstract In / /

IndustryTerm

tetrahedra using graphics hardware / actual graphics hardware / software pre-integration / texture mapping hardware / Analytical solutions / graphics hardware / projected tetrahedra algorithm / software integration / software int / visibility sorting algorithms / line algorithms / /

Organization

Ertl Visualization and Interactive Systems Group University of Stuttgart Abstract In / /

Person

Thomas Ertl / Williams / VAN G ELDER / Max / /

Position

King / volume density optical model of Williams / /

Product

2D / /

ProgrammingLanguage

Onyx / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

alpha / Projection Algorithm / PT algorithm / visibility sorting algorithms / line algorithms / projected tetrahedra algorithm / graphics accelerator / 250 MHz MIPS R10K processor / /

URL

http /