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Serious Games & Game-Based Learning (GamBLs™) Bringing the fun back into learning Games today are being recognised for their universal appeal and ability to involve learners in concepts that are otherwise difficult to
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Document Date: 2012-06-07 14:19:47
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File Size: 771,75 KB
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E-learning
Serious game
Educational technology
Learning
Simulation
Instructional simulation
Education
Distance education
Educational psychology