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Scottish Ten / Serious game / Visual arts / Glasgow / Digital Design Studio / Glasgow School of Art / Design


Programme Specification 1. Programmes: Programme Title UCAS Code (Completed
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Document Date: 2013-10-11 10:05:48


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City

Glasgow / /

Company

Studies / /

Continent

Europe / /

Country

United States / Scotland / Ireland / /

Currency

GBP / USD / /

Facility

Raigmore Hospital / University of Glasgow / Digital Design Studio / Laboratory of Human Anatomy / /

IndustryTerm

3D digital technology / visualisation hardware / digital technology / resolution laser scanning technology / 3D digital technologies / medical educational tools / motion capture technology / healthcare / 3D applications / tourist management / 3D visualisation software / imaging / 3D modelling software / motion capture systems / data processing / laser scanning technology / anatomical applications / technology / visualisation applications / heritage/medical visualisation systems / interaction technologies / digital technologies / methodologies and tools / 3D visualisation technologies / visualisation software / digital image processing / diagnostic tool / specialised software / using 3D digital technologies / /

Organization

University of Glasgow / School of Life Sciences / Centre for Digital Documentation and Visualisation / General Medical Council / Raigmore Hospital / Awarding Institution / Board of Studies / Medical Council of Ireland and Scottish Doctors / Laboratory of Human Anatomy / Glasgow Dental School / Glasgow School / General Services Administration / NHS / United Nations Educational Scientific and Cultural Organization / Glasgow School of Art / /

Person

Paul Anderson / Minhua Eunice Ma / /

Position

Department/Programme Leader / Serious Games Development Head / School Head / /

Product

Serious Games / /

ProvinceOrState

Connecticut / /

Technology

virtual reality / interaction technologies / high resolution laser scanning technology / ultrasound / 3D visualisation technologies / image processing / broadband access / MRI / laser / art digital technologies / 3D digital technology / machine vision / using 3D digital technologies / using laser scanning technology / simulation / animation / methodologies and tools / utilising key digital technologies / motion capture technology / /

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