![Computing / Terrain rendering / Rendering / Level of detail / Texture mapping / OpenGL / Sphere mapping / Q / 3D computer graphics / Computer graphics / Software Computing / Terrain rendering / Rendering / Level of detail / Texture mapping / OpenGL / Sphere mapping / Q / 3D computer graphics / Computer graphics / Software](https://www.pdfsearch.io/img/75023914ec564e2ac157f410832246e0.jpg)
| Document Date: 2010-10-14 03:37:07 Open Document File Size: 1,51 MBShare Result on Facebook
City Cesson-Sevigne / / Company Deciding / Let us / Client Network / Thomson / Google / / / Event Reorganization / / IndustryTerm crack removal solution / real-time 3D / graphics hardware / programmable graphics hardware / generic adaptive streaming solution / low-bandwidth network / heterogeneous networks / 3D hardware / generic solution / virtual worlds applications / / Organization National Aeronautics and Space Administration / / Person Hans-Christian Hege / Raphael Lerbour / Joshua Levenberg / Joachim Pouderoux / Jean Eudes Marvie / Renato Pajarola / Paolo Cignoni / Manuel Massing / Federico Ponchio / Patrick Degener / Reinhard Klein / Frank Losasso / Christopher J. Migdal / Hugues Hoppe / Malte Clasen / Belle Fontaine / Christopher C. Tanner / Fabio Marton / Jean-Eudes Marvie / Roland Wahl / Michael Guthe / Fabio Ganovelli / Enrico Gobbetti / Pascal Gautron / Michael T. Jones / Roberto Scopigno / Raphaël Lerbour Jean-Eudes / / Position general quality factor / / PublishedMedium ACM Transactions on Graphics / Computer Graphics / / Technology mobile devices / / URL http /
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