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Computer hardware / Cell / Parallel computing / Direct memory access / Shading / SIMD / Rendering / Ray casting / Power Architecture / Computing / Computer architecture / 3D computer graphics


Terrain Rendering Engine (TRE) May 13th, 2005
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Document Date: 2005-07-18 12:25:06


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File Size: 553,74 KB

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Company

Terrain Rendering Engine / IBM / /

Facility

square mm / /

IndustryTerm

software organization / commodity processor / game/media / cut processing / uni-processor / pace processing / symmetric multi-processor / derivative products / memory bandwidth intensive applications / /

Person

P. Bose / V / H. Peter Hofstee / Cheol-Hi Lee / /

Position

memory controller / controller / /

ProgrammingLanguage

C / /

PublishedMedium

Computer Graphics / /

Technology

Image Compression / eight SIMD Synergistic Processor / SRAM / Simulation / Animation / Streaming Processor / Cell processor / symmetric multi-processor / Cell processors / 2005 Introduction Cell Processor / gigabit Ethernet / commodity processor / /

URL

http /

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