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Broadcast engineering / Interactive television / Television technology / Television / High-definition television / Multimedia Home Platform / Digital Video Broadcasting / Digital terrestrial television / DVB-T / DVB / Digital television / Electronic engineering


Interactive Augmented Reality in Sport TV Broadcasts Igor G. Olaizola1, Iñigo Barandiaran Martirena1 , Tobias D. Kammann2 1 VICOMTech (Visual Communication Technologies) Spain, 2
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Document Date: 2014-08-31 16:52:21


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Company

DVB Networks / Visual Communication Technologies / Interactive Augmented Television / ETB / Digital Terrestrial Television / Samsung / /

Continent

Europe / /

Country

Italy / Spain / /

Currency

ETB / /

IndustryTerm

3D software / advertising model / needed software features / external systems / real time / even 3D graphics chips / low processing / streamed media / Basque broadcaster / augmented reality applications / online betting / 3D rendering products / real-time operating system / online shop / iDTV applications / /

NaturalFeature

Return Channel / Transport Stream / /

Organization

UN Court / /

Person

V. Michael Bove / Reed Solomon / F. Enrich / V / Iñigo Barandiaran / /

Position

Composer / 8MHz Guard / player / head / additional player / /

Product

Future Work While our current application / Future Work While / /

ProgrammingLanguage

Java / /

Technology

HDTV / Virtual Machine / RAM / MPEG-2 / floating point unit / interactive TV / MPEG / 3-D / Virtual Reality / API / MPEG-4 / Digital Video / DSL / tracking algorithm / Interactive TV technology / mobile devices / MPEG-1 / real-time operating system / Java / ASCII / even 3D graphics chips / Digital TV / 3D Graphics / simulation / underlying technology / RTOS / /

URL

http /

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