University of Verona / Optical Society of America / Natural Sciences and Engineering Council of Canada / Purdue University / Center for Intelligent Machines / University of Paris / National Aeronautics and Space Administration / Ecole Centrale de Nantes / Audio Engineering Society / McGill University / Montreal / /
Person
Andrew H. C. Gosline / Vincent Hayward / M. Stokes / Pantograph / Mary Hochhausen / Marie Curie / /
Position
Editor / co-Founder / second author / Director / Professor of Electrical and Computer Engineering / Visiting Assistant Professor / Program Vice-Chair / /
Product
Skullcandy G.I. Headphone/Headset / /
ProvinceOrState
Quebec / /
PublishedMedium
ACM Transactions on Graphics / /
Technology
friction-based texture algorithm / conventional texture synthesis algorithms / two texture synthesis algorithms / jpeg / virtual reality / friction algorithm / simulation system / geometry-based algorithm / reference algorithm / two algorithms / haptic texture synthesis algorithms / Once two algorithms / haptic synthesis algorithms / B. Characteristic number The algorithms / LCD technology / compare algorithms / given algorithm / texture algorithm / one algorithm / synthesis algorithm / texture synthesis algorithms / simulation / /