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3D computer graphics / Mental processes / Tribology / Multimodal interaction / Virtual reality / Haptic technology / Texture synthesis / Rendering / Haptic perception / Physics / Human–computer interaction / Mind


IEEE TRANSACTION ON HAPTICS 2009, IN PRESS. 1 Fast Calibration Of Haptic Texture Synthesis Algorithms
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Document Date: 2009-02-25 05:49:17


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File Size: 1,01 MB

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City

New York / CNRS / /

Company

For hF / Haptics Laboratory / Immersion Corp. / Pearson / Teleoperator Systems / A. K. Peters Ltd / IEEE Transactions / Experimental Robotics Symposia / /

Country

Italy / France / Canada / /

/

Facility

Haptics Laboratory / University of Verona / Purdue University / McGill University / University of Paris / /

IndustryTerm

haptic device / dichotomy search / search process / gradient-based search / friction algorithm / force-feedback devices / texture synthesis algorithms / sampleddata systems / search problem / conventional texture synthesis algorithms / binary search method / modified binary search / compare algorithms / friction-based texture algorithm / binary search / given algorithm / haptic texture synthesis algorithms / haptic synthesis algorithms / simplistic algorithms / synthesis algorithm / texture algorithm / reference algorithm / search space / virtual reality applications / achieved today using simplistic algorithms / /

Organization

University of Verona / Optical Society of America / Natural Sciences and Engineering Council of Canada / Purdue University / Center for Intelligent Machines / University of Paris / National Aeronautics and Space Administration / Ecole Centrale de Nantes / Audio Engineering Society / McGill University / Montreal / /

Person

Andrew H. C. Gosline / Vincent Hayward / M. Stokes / Pantograph / Mary Hochhausen / Marie Curie / /

Position

Editor / co-Founder / second author / Director / Professor of Electrical and Computer Engineering / Visiting Assistant Professor / Program Vice-Chair / /

Product

Skullcandy G.I. Headphone/Headset / /

ProvinceOrState

Quebec / /

PublishedMedium

ACM Transactions on Graphics / /

Technology

friction-based texture algorithm / conventional texture synthesis algorithms / two texture synthesis algorithms / jpeg / virtual reality / friction algorithm / simulation system / geometry-based algorithm / reference algorithm / two algorithms / haptic texture synthesis algorithms / Once two algorithms / haptic synthesis algorithms / B. Characteristic number The algorithms / LCD technology / compare algorithms / given algorithm / texture algorithm / one algorithm / synthesis algorithm / texture synthesis algorithms / simulation / /

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