![Game theory / Pursuit-evasion / Strategy / Nash equilibrium / Search algorithm / Flow network / Directed graph / Best response / Algorithm Game theory / Pursuit-evasion / Strategy / Nash equilibrium / Search algorithm / Flow network / Directed graph / Best response / Algorithm](https://www.pdfsearch.io/img/9c67d8807c538affc580eea065031d70.jpg) Date: 2010-08-10 12:41:00Game theory Pursuit-evasion Strategy Nash equilibrium Search algorithm Flow network Directed graph Best response Algorithm | | Transiting Areas Patrolled by a Mobile Adversary Ondˇrej Vanˇek, Branislav Boˇsansk´y, Michal Jakob and Michal Pˇechouˇcek which it chooses a closed-walk starting and ending in a given location in the area, termed Add to Reading ListSource URL: game.itu.dkDownload Document from Source Website File Size: 1,61 MBShare Document on Facebook
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