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Business / Video game development / Video game industry / Copyright infringement of software / Software industry / North American Industry Classification System / Microsoft / Gross domestic product / Software / Industries / Entertainment Software Association / Technology


Video Games in the 21st Century
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Document Date: 2008-05-16 10:58:36


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City

Washington D.C. / /

Company

Nintendo / Economists Incorporated. / American Enterprise Institute/Ballinger Publishing Company / Sony / US Intellectual Property Industries / NBC Universal / Microsoft / US Entertainment Software Industries / International Trade / /

Country

United States / /

Currency

USD / /

Event

Reorganization / /

Facility

George Washington University / Boston College / /

IndustryTerm

entertainment software / individual products / computer software publishing / software game publishing / retail sales / goods or performs services / entertainment software industry / establishments publishing application software / government social insurance / application software / online developer locations / computer software / business software / online networks / software publishing / Software game developers / entertainment software piracy / mobile/handheld developers / software publishing industry / game software / /

NaturalFeature

San Francisco Bay / /

OperatingSystem

Game Boy Advance / Nintendo DS / /

Organization

US office of Management and Budget / Institute for Policy Innovation / US Census Bureau / US government / International Intellectual Property Alliance / Entertainment Software Association / Boston College / the George Washington University / World Intellectual Property Organization / American Enterprise Institute / While US government / /

Person

Stephen E. Siwek / Gaurav Mathur / /

Position

Author / co-author / /

Product

Sony PlayStation 3 / /

Technology

http / ESA / mobile device / /

SocialTag