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Gaming / Gamification / UTV Software Communications / Video game development / Electronic Arts / Ra.One / Video game / Film / Entertainment / Cinema of India


Browne & Mohan Rajani Sir, King Khan, Idiots, Saas, Bahu and …..: Business models and gamification strategies of Indian Movies and TV Content
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Document Date: 2014-02-20 00:09:43


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Company

IPL / Nickelodeon / Nokia / Volkswagen / Facebook / Asst / /

Continent

Africa / /

Country

Taiwan / United States / Canada / United Kingdom / China / South Korea / India / /

Currency

Rs / /

Event

Product Issues / Product Recall / Business Partnership / /

Facility

App store / /

IndustryTerm

digital marketing tools / must promotional tool / retail channel / social networking platforms / online games / hardware/software / copyright law / digital media / advertising / promotion tool / in-game advertising contracts / everyday applications / car racing games / online gaming / media partnerships / online and mobile platforms / advertising budget / car-racing game / /

Movie

Dhoom 2 / Drona / Ghajini / Teen Patti / /

OperatingSystem

Android / /

Person

Khan / Usha Murthy / Akash Mohan / Amitabh Bachchan / Ra / Max Payne / /

/

Position

Bodyguard / King / Outsourcing Model Licensing Model Minimum guarantee Model Revenue Sharing Model Alliance Model Outsourcing / MG Model Investment / service model to a licensing / Consultant / player / Producer / Alliance Model Investment / Licensing Model Investment / gaming forward / /

Product

mind / brand / /

PublishedMedium

Game Developer / /

Region

Western Europe / Middle East / /

Technology

Smartphone / Android / /

SocialTag