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Quantum Monte Carlo on Graphical Processing Units Amos Anderson William A. Goddard III Materials and Process Simulation Center, Division of Chemistry and Chemical Engineering, California Institute of Technology (MC 139-7
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Document Date: 2007-08-17 03:18:47


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File Size: 377,30 KB

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City

Pasadena / /

Company

IBM / nVidia / GPU / Intel / Amdahl / /

Currency

pence / /

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Facility

BLAS library / GPU port / California Institute of Technology / /

IndustryTerm

multicore technology trend / proposed new algorithm / non-graphics applications / kinetic energy / scientific computing tasks / fragment processors / potential energy / local energy / Graphics processing / long enough inner products / auxiliary processor / computing / ground state energy / matrix/vector products / immense processing power / approximation algorithms / scientific computing algorithms / energy / /

Organization

California Institute of Technology / Materials and Process Simulation Center / Peter Schr¨oder Department of Computer Science / Division of Chemistry and Chemical Engineering / /

Person

Peter Schr / Amos Anderson / William A. Goddard III / /

Position

driver / rt / representative / programmer / /

Product

Kahan / nVidia 7800 GTX / Acetic acid / Y J(¯ r / /

ProvinceOrState

California / /

Technology

1 The QMC algorithm / scientific computing algorithms / fragment processors / approximation algorithms / drug design / auxiliary processor / Simulation / fuel cells / /

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