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12![Video game development / Microsoft XNA / Xbox Live Indie Games / Unreal Engine / Game programming / Game engine / Unreal / Game jam / Indie Games Uprising / XNA / Game Developers Conference / Xbox Video game development / Microsoft XNA / Xbox Live Indie Games / Unreal Engine / Game programming / Game engine / Unreal / Game jam / Indie Games Uprising / XNA / Game Developers Conference / Xbox](/pdf-icon.png) | Add to Reading ListSource URL: davevoyles.azurewebsites.netLanguage: English - Date: 2015-03-18 08:42:24
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15![The Behavior Oriented Design of an Unreal Tournament Character Samuel J. Partington and Joanna J. Bryson Department of Computer Science, University of Bath, Bath BA2 7AY, United Kingdom , J.J.Bryson The Behavior Oriented Design of an Unreal Tournament Character Samuel J. Partington and Joanna J. Bryson Department of Computer Science, University of Bath, Bath BA2 7AY, United Kingdom , J.J.Bryson](https://www.pdfsearch.io/img/aad0eebe7ea1dc07f46c0153d715c307.jpg) | Add to Reading ListSource URL: www.cs.bath.ac.ukLanguage: English - Date: 2005-07-18 09:36:50
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16![World of the Story Show Notes for Shakespeare & Dragons, Episode 1 What are the principles of Storytelling, and how do these apply to world building? Story is life concentrated. It is real and unreal. It is outside the r World of the Story Show Notes for Shakespeare & Dragons, Episode 1 What are the principles of Storytelling, and how do these apply to world building? Story is life concentrated. It is real and unreal. It is outside the r](https://www.pdfsearch.io/img/abd6ec284663350494e57a70975bb6e5.jpg) | Add to Reading ListSource URL: enderra.comLanguage: English - Date: 2011-09-28 16:12:06
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17![Implied warranty / Warranty / Contract / Damages / Tort / Negligence / Contract law / Law / Product liability Implied warranty / Warranty / Contract / Damages / Tort / Negligence / Contract law / Law / Product liability](/pdf-icon.png) | Add to Reading ListSource URL: de45xmedrsdbp.cloudfront.netLanguage: English - Date: 2014-11-17 13:35:50
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18![UNREAL 8 DAYS A WEEK Eine hypothetische Kunstsammlung für die Villa Flor! 18 Februar – 09 April 2012 „unreal 8 days a week“ ist hier nicht nur der Titel für die dritte Ausgabe einer kuratierten Verwandlung des Ha UNREAL 8 DAYS A WEEK Eine hypothetische Kunstsammlung für die Villa Flor! 18 Februar – 09 April 2012 „unreal 8 days a week“ ist hier nicht nur der Titel für die dritte Ausgabe einer kuratierten Verwandlung des Ha](https://www.pdfsearch.io/img/3af84cb6a5010968eb7639bd1905c73f.jpg) | Add to Reading ListSource URL: www.villaflor.chLanguage: German - Date: 2012-06-14 03:24:23
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19![Mario Merz. Città irreale – Unreal City Gallerie dell’Accademia di Venezia 8 May – 20 September 2015
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20![Paris, MayExploiting Game Engines For Fun & Profit Luigi Auriemma & Donato Ferrante
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