![Computing / Unreal Engine 3 / Shader / Microsoft Direct3D / Subsurface scattering / DirectX / Shading / Nvidia demos / Virtual reality / Computer graphics / Software Computing / Unreal Engine 3 / Shader / Microsoft Direct3D / Subsurface scattering / DirectX / Shading / Nvidia demos / Virtual reality / Computer graphics / Software](https://www.pdfsearch.io/img/b716e0db1b174060416a6bd97bd40f61.jpg)
| Document Date: 2013-04-02 04:47:02 Open Document File Size: 3,60 MBShare Result on Facebook
Company NVIDIA / Vertex / Epic Games Inc. / / / Facility North Hall / pipeline Move Vertices / / IndustryTerm off the shelf hardware / / Organization Democrats / / Person Martin Mittring / / Position Senior Graphics Architect / / Technology 4 Derived Technology / Wet material shading 5 Derived Technology / animation / /
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