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Usability / Role-playing video games / Aesthetics / Technology / Visual arts / Persona / User-centered design / User / Participatory design / Human–computer interaction / Technical communication / Design


How Do Designers and User Experience Professionals Actually Perceive and Use Personas? Tara Matthews IBM Research - Almaden San Jose, CA, USA
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Document Date: 2013-06-28 17:48:38


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File Size: 427,72 KB

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City

Shami / Copenhagen / Austin / Mountain View / /

Company

IBM / Tejinder K. Judge1 Google Inc. / Wiley Publishing / LinkedIn / ACM Press / Microsoft / Facebook / /

Continent

North America / /

Country

United States / /

Currency

USD / /

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IndustryTerm

e-commerce app / collaboration software / enterprise offering technology products / social networking / software product design setting / workplace collaboration tools / internal advertising / communication tool / social networks / tech products / communication tools / large industrial software development environment / industrial software design / /

Person

Tara Matthews / Jennifer / Defining / Bob / Persona Champion / Morgan Kaufman / Persona Moderate / Persona Pessimist Personas / Persona Pessimist / Steve Whittaker / Persona Moderate Personas / Tom Moran / Persona Champion As / /

Position

advocate / Author / test manager / advocate for [the personas] / Distinguished Engineer / team member / designer / secretary / Co-operative / professional designer / Judge / /

ProvinceOrState

Texas / Nova Scotia / /

PublishedMedium

Communications of the ACM / /

SocialTag