![Matrices / Transformation / Vector calculus / Computer graphics / Rotational symmetry / Rotation matrix / Transformation matrix / Rotation / Euclidean vector / Axisangle representation / Cross product / Rotation group SO Matrices / Transformation / Vector calculus / Computer graphics / Rotational symmetry / Rotation matrix / Transformation matrix / Rotation / Euclidean vector / Axisangle representation / Cross product / Rotation group SO](https://www.pdfsearch.io/img/f41ca572a7e0ffb2c878343f7958f3f1.jpg) Date: 2015-11-22 16:34:23Matrices Transformation Vector calculus Computer graphics Rotational symmetry Rotation matrix Transformation matrix Rotation Euclidean vector Axisangle representation Cross product Rotation group SO | | Lab 10: Modeler Introduction In this lab you will implement 3D interaction controls for a simple 3D modeling program. This lab relies on concepts from Camtrans, Sceneview and Intersect.Add to Reading ListSource URL: cs.brown.eduDownload Document from Source Website File Size: 122,10 KBShare Document on Facebook
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