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Video game development / Microsoft XNA / Client–server model / X Window System / Games for Windows – Live / XNA Racer / Software / Computing / Xbox 360


Making Networked Games with the XNA Framework Shawn Hargreaves XNA Community Game Platform Team Microsoft
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Document Date: 2011-11-02 13:53:17


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File Size: 357,20 KB

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Company

Microsoft / /

IndustryTerm

client/server / /

OperatingSystem

Microsoft Windows / /

Organization

LIVE Gold and Creators Club / Creators Club / /

Technology

API / Client / server / UDP protocol / client/server / peer-to-peer / simulation / /

URL

System.NET / /

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