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Gaming / Abstract strategy games / Mixed reality / Virtual world / Location-based game / Reversi / Othello / Gameplay / Video game / Virtual reality / Leisure / Human behavior


Laine, T. H., & Islas Sedano, CDistributed Pervasive Worlds: The Case of Exergames. Educational Technology & Society, 18 (1), 50–66. Distributed Pervasive Worlds: The Case of Exergames Teemu H. Laine1* and Ca
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Document Date: 2015-03-16 22:13:33


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File Size: 1,27 MB

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