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Quake / First-person shooters / Linux games / Multiplayer online games / Video games with variable translation control / Client–server model / Lag / Ping / Server / Software / Digital media / Application software


The DOOM III Network Architecture March 6th 2006 J.M.P. van Waveren © 2006, Id Software, Inc. Abstract
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Document Date: 2013-07-11 00:13:40


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File Size: 195,30 KB

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Company

Id Software Inc. / Microsoft / /

Event

Natural Disaster / /

Facility

Quake III Arena / In Quake III Arena / /

IndustryTerm

Internet connections / synchronous networking / Internet ping times / packet server / synchronous networking system / /

OperatingSystem

Microsoft Windows / Linux / /

Organization

backward / /

Position

driver / same player / forward / player / /

Technology

animation system / LAN / peer-to-peer system / Peer-to-Peer / Linux / /

SocialTag