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Applied mathematics / Evolutionary algorithms / Genetic algorithm / Mathematical optimization / Numerical analysis / Evolutionary computation / Racing video game / Sim racing / Computational intelligence / Cybernetics / Video game genres / Science


Towards automatic personalised content creation for racing games Julian Togelius, Renzo De Nardi and Simon M. Lucas Department of Computer Science University of Essex, UK {jtogel, rdenar, sml}@essex.ac.uk Abstract— Evo
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Document Date: 2013-08-26 11:58:42


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Company

Neural Networks / Cybernetic Systems / IEEE Press / Microsoft / /

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Facility

Computer Science University of Essex / University of Maastricht / /

IndustryTerm

simulation tools / anticipatory control algorithm / sensory systems / car races / multiobjective evolutionary algorithm / car actuators / evolutionary algorithm / car state / simulated car racing / optimisation algorithm / evolutionary algorithms / particular supervised learning algorithms / real car driving / car racing skills / car racing domain / car racing / genetic algorithm / real car / car game works / car racing game / elitist algorithm / evolutionary and other optimisation algorithms / learning algorithm / /

Organization

Simon M. Lucas Department / University of Essex / Computational Intelligence / Congress / University of Maastricht / US Federal Reserve / Congress On Evolutionary Computation / /

Person

Satisfaction / Thomas Malone / Richard Newcombe / Renzo De Nardi / Morgan Kaufmann / Julian Togelius / Simon M. Lucas / Georgios Yannakakis / Owen Holland / Hugo Marques / /

Position

weak player / slow / careful driver / human driver / careful driver / general controller / real player and the controller / first author / player / good player / second author / modelled driver / same controller / good driver / author / neural network-based controller / human player / Optimizing Player / modelled player / initial general controller / generic controller / particular human player / controller / indirect player / /

Region

South East Asia / Australasia / /

SportsEvent

Formula 1 / formula one / /

Technology

elitist algorithm / evolutionary algorithm / anticipatory control algorithm / genetic algorithm / PhysX technology / machine learning / learning algorithm / optimisation algorithm / neural network / artificial intelligence / optimisation algorithms / particular supervised learning algorithms / multiobjective evolutionary algorithm / Cascading Elitism algorithm / simulation / constructed using the Cascading Elitism algorithm / /

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