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Surfaces / Mathematical analysis / Abstract algebra / 3D modeling / Video game design / Freeform surface modelling / Sketch-based modeling / Computer representation of surfaces / Solid modeling / 3D computer graphics / Computer-aided design / Geometry


EUROGRAPHICS Workshop on Sketch-Based Interfaces and Modeling[removed]C. Alvarado and M.- P. Cani (Editors) Matisse : Painting 2D regions for Modeling Free-Form Shapes A. Bernhardt1 , A. Pihuit1 , M. P. Cani1 , L. Barthe2
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Document Date: 2008-05-22 09:40:22


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INRIA / San Francisco / Work Sketch / New York / Banff / /

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ACM Press/Addison-Wesley Publishing Co. / Axiatec / the Star / Morgan Kaufmann Publishers Inc. / /

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France / United States / Canada / Slovakia / Macau / China / /

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pence / /

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Tree’s bridge / LGPL GTS library / done using the LGPL GTS library / /

IndustryTerm

intuitive solution / groups systems / category groups systems / adaptive meshing algorithm / paint bucket / sketch-based systems / simpler solution / 3D eraser tool / closed form solution / scan-line algorithm / closed-form solution / parallel thinning algorithms / 3d sketching software / user with many tools / /

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Eurographics Association / /

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Virginia Alfonso / Gregoire Aujay / /

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artist / CG designer / head / /

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Sun Star / Computer Graphics / /

Technology

adaptive meshing algorithm / Animation / parallel thinning algorithms / scan-line algorithm / /

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