![Visual arts / Imaging / Robot kinematics / Inverse problems / Inverse kinematics / Motion capture / Animation / Kinematics / Skeletal animation / 3D computer graphics / Computer graphics / Computer animation Visual arts / Imaging / Robot kinematics / Inverse problems / Inverse kinematics / Motion capture / Animation / Kinematics / Skeletal animation / 3D computer graphics / Computer graphics / Computer animation](https://www.pdfsearch.io/img/560898bbfcdf7fce4e85c4553daed006.jpg)
| Document Date: 2000-12-22 04:37:40 Open Document File Size: 156,64 KBShare Result on Facebook
City Lake Tahoe / / Company Prentice-Hall Europe / Zoran / / / Facility To store / MCM library / University of Pennsylvania / / IndustryTerm search method / software works / animation software / real-time applications / real-time interaction / slerp algorithm / real time environment / software architecture / / Movie Making Them Move / LIVE / / Organization René Caubet IRIT University / the University of Pennsylvania / / Person Morgan Kaufmann / Eric Menou / Paul Sabatier / Vincent Bonnafous / Jean-Pierre Jessel / / Position mid-level parallel automata controller / author / layer model for the animation software / chair / CO-OPERATIVE / / Product Move / / ProgrammingLanguage K / / ProvinceOrState Pennsylvania / California / / PublishedMedium Computer Graphics / / Technology slerp algorithm / animation system / screen capture / simulation / animation / / URL www.mathengine.com / www.irit.fr / /
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