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Emulator / Virtual machines / Cross-platform software / High-level emulation / Video game console emulator / Binary translation / Zilog Z80 / Retrocomputing / UVC-based preservation / Software / System software / Computing


Study of the techniques for emulation programming (By a bored and boring guy) The Author: Victor Moya del Barrio Director: Agustin Fernandez
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Document Date: 2004-03-02 06:00:10


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File Size: 836,49 KB

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Company

Nintendo / Nec / Motorola / Intel / /

IndustryTerm

real computer using software programs / test systems / Memory banking / conversion algorithm / Dynamic binary translation algorithm / software computer emulator / software emulators / Static translation algorithm / graphic hardware / Bank access emulation / hardware devices / Instruction basic algorithm / software problem / maximum hardware / sound generation algorithm / hardware device / Basic emulator main algorithm / arcade machine hardware / code portability or hiding specific hardware / sound hardware / Basic algorithm / minimum hardware / few more hardware / /

OperatingSystem

MS-DOS / DOS / Commodore 64 / Amiga / Microsoft Windows / Macintosh / /

Organization

Contents Chapter / /

Person

Marat Fayzullin / Victor Moya del Barrio / Pixel / Agustin Fernandez / Bart Trzy / Sinclair Spectrum / /

Position

official / same author / The Author / emulator programmer / Director / First pass interpreter / Interpreter / programmer / /

Product

Commodore / /

Technology

virtual machine / Instruction basic algorithm / Dynamic binary translation algorithm / SMS / Basic emulator main algorithm / Java / Endianness conversion algorithm / Static translation algorithm / PSG sound generation algorithm / /

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