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Virtual reality / GPGPU / Video game development / Application programming interfaces / OpenGL / Shader / Graphics processing unit / Software / Computing / Computer graphics


New Programming methods to increase GPU utilization and scale rendering performance Shalini Venkataraman NVIDIA Corp ABSTRACT
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Document Date: 2015-03-04 06:23:35


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Company

NVIDIA / GPU / BIO Shalini Venkataraman NVIDIA Corp / Shalini Venkataraman NVIDIA Corp / /

Country

Singapore / United States / /

Facility

National University of Singapore / University of IllinoisChicago / /

IndustryTerm

large-scale imaging / /

MusicAlbum

Medical / /

Organization

Electronic Visualization Lab / National University of Singapore / University of IllinoisChicago / BS / /

Position

Zero CPU Driver / driver / researcher / Senior Applied Engineer / /

ProvinceOrState

Mississippi / /

Technology

Simulation / /

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