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68 INTERACTIVE MULTIMEDIA IN AMERICAN MUSEUMS land masses and life worldwide, and is composed of several activities geared toward children between 10 and 12 years old. "Save the Beach is a simulated newscast of a hurric
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Document Date: 2011-09-09 18:19:20


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City

San Francisco / Boston / interactive technology / /

Company

IBM / Wilson / /

Country

United States / /

Currency

USD / /

Facility

Museum Education Consortium / The Austin Children's Museum / Tactile Dome / Bank Street College of Education / The Tech Museum of Innovation / IBM Gallery of Science / Museum of Science / Art Institute of Chicago / Museum Informatics / Austin Children's Museum / Computer Museum / /

IndustryTerm

experience using technology / digital technology / term technology / electronic technologies / long-term information technology strategy / multimedia systems / multimedia technology / technology museum participant / audience attracting devices / technology-based exhibits / museum multimedia applications / interactive technology exhibits / interactive multimedia technologies / projects using technology / on-line access / technology-based systems / Computer-based technologies / interactive technologies / virtual reality systems / wlo technology / information management / videodisc technology / interactive technology-based exhibits / visitor information management / technology-based interactives / Communications scholar / interactive technology design rule book / interactive media / bad solutions / educational multimedia technologies / educational multimedia applications / multimedia applications / media selection / interactive technology / medical technology / /

Organization

Bank Street College / Art Institute of Chicago / /

Person

Everett Rogers / Hudson / /

Position

exhibit designer / history museum exhibit designer / /

Technology

experience using technology / projects using technology / term technology / 0th Whether technology / 1 Think technology / virtual reality / information technology / videodisc technology / educational multimedia technologies / Computer-based technologies / interactive multimedia technologies / CAD / /

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