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3D computer graphics / Computer graphics / Geometry / Euclidean geometry / Polygon mesh / STL / 3D modeling / Computer representation of surfaces / Solid modeling / Polygon / Facet / Tessellation
Date: 2014-12-09 12:52:45
3D computer graphics
Computer graphics
Geometry
Euclidean geometry
Polygon mesh
STL
3D modeling
Computer representation of surfaces
Solid modeling
Polygon
Facet
Tessellation

Journal of Computer Graphics Techniques Vol. 3, No. 3, 2014 http://jcgt.org A Simple Method for Correcting Facet Orientations in Polygon Meshes

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