<--- Back to Details
First PageDocument Content
Technology / Community building / Community websites / Social information processing / Information society / Proteus effect / Transformed social interaction / Avatar / Virtual world / Virtual reality / Film / Internet culture
Date: 2008-10-01 18:17:54
Technology
Community building
Community websites
Social information processing
Information society
Proteus effect
Transformed social interaction
Avatar
Virtual world
Virtual reality
Film
Internet culture

Microsoft Word - Yee_Transformed_Representation _Revision 3_ 06.doc

Add to Reading List

Source URL: www.nickyee.com

Download Document from Source Website

File Size: 408,46 KB

Share Document on Facebook

Similar Documents

Human Communication Research ISSNORIGINAL ARTICLE The Proteus Effect: The Effect of Transformed Self-Representation

Human Communication Research ISSNORIGINAL ARTICLE The Proteus Effect: The Effect of Transformed Self-Representation

DocID: 18Eim - View Document

An Interactive Virtual Reality Platform for Studying Embodied Social Interaction Hui Zhang () Department of Computer Science; Indiana University  Chen Yu ()

An Interactive Virtual Reality Platform for Studying Embodied Social Interaction Hui Zhang () Department of Computer Science; Indiana University Chen Yu ()

DocID: 14kcp - View Document

Jeremy N. Bailenson [removed] Virtual Human Interaction Lab Department of Communication Stanford University Stanford, CA[removed]

Jeremy N. Bailenson [removed] Virtual Human Interaction Lab Department of Communication Stanford University Stanford, CA[removed]

DocID: 1102e - View Document

Chapter 1 TRANSFORMED SOCIAL INTERACTION: EXPLORING THE DIGITAL PLASTICITY OF AVATARS Jeremy N. Bailenson and Andrew C. Beall

Chapter 1 TRANSFORMED SOCIAL INTERACTION: EXPLORING THE DIGITAL PLASTICITY OF AVATARS Jeremy N. Bailenson and Andrew C. Beall

DocID: 10ZOe - View Document

Bailenson et al. / AUGMENTED GAZE AND SOCIAL INFLUENCE 511  Transformed Social Interaction, Augmented Gaze, and Social Influence in Immersive Virtual Environments JEREMY N. BAILENSON

Bailenson et al. / AUGMENTED GAZE AND SOCIAL INFLUENCE 511 Transformed Social Interaction, Augmented Gaze, and Social Influence in Immersive Virtual Environments JEREMY N. BAILENSON

DocID: 10WS0 - View Document