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Computer graphics / Imaging / Virtual reality / Multimodal interaction / Haptic technology / Non-uniform rational B-spline / Rendering / 3D modeling / Computer representation of surfaces / 3D computer graphics / Human–computer interaction / Computer-aided design


Virtual Prototyping for Human-Centric Design John M. Hollerbach Elaine Cohen William B. Thompson Rodney Freier David E. Johnson
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Document Date: 2001-05-21 22:32:16


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File Size: 138,80 KB

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City

Stuttgart / Providence / /

Company

T.V. Thompson II D.D. / ASME Dynamics Systems / General Motors Research / ASME Dynamic Systems / IEEE Intl / MIT Press / /

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Facility

Thompson II University of Utah / /

IndustryTerm

real-time geometric algorithms / car interior / car interiors / /

Organization

University of Utah / Control Division / National Science Foundation / MIT / /

Person

George Hazelrigg / E. Johnson Thomas V / John M. Hollerbach Elaine Cohen William / David E. Johnson / /

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Position

human worker / Prime Minister / designer / /

ProvinceOrState

Rhode Island / /

Technology

real-time geometric algorithms / 3D Graphics / Virtual Reality / CAD / /

URL

http /

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