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Date: 2008-02-14 17:55:02OpenGL Software Shading Fragment Alpha compositing Image processing Shader Z-buffering Framebuffer Object Computer graphics 3D computer graphics Computing | Order Independent Transparency with Dual Depth Peeling Louis Bavoil, Kevin MyersAdd to Reading ListSource URL: developer.download.nvidia.comDownload Document from Source WebsiteFile Size: 1,10 MBShare Document on Facebook |