![Differential topology / Elementary geometry / Shading / Triangle / Ray tracing / Sphere / Circle / Pinhole camera model / Binary space partitioning / Geometry / 3D computer graphics / Differential geometry Differential topology / Elementary geometry / Shading / Triangle / Ray tracing / Sphere / Circle / Pinhole camera model / Binary space partitioning / Geometry / 3D computer graphics / Differential geometry](https://www.pdfsearch.io/img/d1f25809a3b508658d4119a7a15b5c80.jpg)
| Document Date: 2005-05-10 14:34:49 Open Document File Size: 23,61 KBShare Result on Facebook
IndustryTerm noise algorithm / blue car hood / inner product / texture synthesis algorithm / blue car / line algorithm / Flood fill algorithm / cross product / / Position General / Painter / / Technology Flood fill algorithm / texture synthesis algorithm / line algorithm / Perlin noise algorithm / Naïve algorithm / DDA algorithm / /
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