![Analytic geometry / Surfaces / Differential topology / Ray tracing / Pinhole camera model / Phong reflection model / Lambertian reflectance / Photon mapping / Sphere / Geometry / 3D computer graphics / Shading Analytic geometry / Surfaces / Differential topology / Ray tracing / Pinhole camera model / Phong reflection model / Lambertian reflectance / Photon mapping / Sphere / Geometry / 3D computer graphics / Shading](https://www.pdfsearch.io/img/27205631b03b4080718ca3a9854b2d7c.jpg)
| Document Date: 2007-12-11 09:14:16 Open Document File Size: 26,78 KBShare Result on Facebook
IndustryTerm noise algorithm / blue car hood / inner product / blue car / Flood fill algorithm / cross product / / Person Ray Tracing / / Position General / Painter / / Technology Flood fill algorithm / Perlin noise algorithm / Morphing algorithm / AV / Z-buffer algorithm / /
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