Introduction Microsoft Research Asia / Internet Graphics Group / Media Computing Group / GPU / Microsoft Research Asia / Microsoft Research Asia Media Computing Group / /
Continent
Asia / Europe / /
Country
United States / /
Currency
USD / /
Facility
REYES pipeline / /
IndustryTerm
build systems / intelligent media / enriched cloud-client computing / Internet-scale Multimedia Retrieval / heterogeneous devices / multimedia technologies / solution processing / Web Security We / Machine learning algorithms / video game technologies / media components / media content / data-driven personalized eHealth software / media systems / online advertising / data mining methods / multimedia search result organization / data-centric media / information technology users / data communications / people with services / body sensor networks / low-level image processing / online multimedia data / data mining / eHealth computing / wireless sensor networks / data-mining / data-intensive computing / resolution imaging / signal processing / user experience and personalized services / media framework / oil paintings / media acquisition / Internet Media / cuttingedge technology / software development / fundamental signal processing theory / media data collection / designed dataparallel algorithms / Online Ads / vision technologies / digital media representation / Internet Media Group Project Mira / web-scale social / dynamic scheduling algorithm / Internet Vision / video-compression technology / graphics algorithms / system technology / build media representation systems / closed-form media / ultimate computing experiences / optimized computing / important applications / multimedia search / user media / image/video search / media data / digital healthcare / information technology / internet-scale approaches / graphics technologies / digital media / universal network / Web search / acquisition device / ubiquitous media services / mining / 3D imaging / social networks / media assets / algorithmic tools / interactive online shopping / computing / hierarchical hair clustering algorithm / image search / Conventional advertising systems / media data types / physical systems / accessible multimedia search / /
MusicGroup
Interactive / /
OperatingSystem
Windows Server / Windows 7 / Microsoft Windows / Windows Mobile / /
Organization
MIT / World’s Hottest Computer Lab / Chinese Ministry of Education / Hottest Computer Lab / United Nations / /
Person
Shipeng Li / Hsiao-Wuen Hon / Baining Guo / Zhang Zheng / Rick Rashid / Yi Ma / Feng Wu / /
Position
Manager content / tackle computing / rich Research Area Manager / art forward / head / Research Area Manager / Senior Vice President Microsoft Research / artist / Research Manager / Director Microsoft Research Asia / Director Microsoft Research Asia researchers and engineers / Managing Director / Assistant Managing Director GPUs / Manager containing physical and virtual objects / /
Product
Game Rendering - RenderAnts / /
PublishedMedium
the MIT Technology Review / /
Region
Asia Pacific / /
Technology
Visual Computing / video-compression technology / Machine learning algorithms / information technology / cuttingedge technology / graphics technologies / machine learning / Quality of Service / image processing / video game technologies / carefully designed dataparallel algorithms / mobile devices / universal network / artificial intelligence / graphics algorithms / vision technologies / data mining / hierarchical hair clustering algorithm / animation / system technology / dynamic scheduling algorithm / network protocols / /