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Computer graphics / OpenGL / Application programming interfaces / Video cards / Graphics hardware / Graphics processing unit / Software / Computing / Virtual reality


Image Generation Pipeline Optimization Tim Woodard ABSTRACT Modern GPUs are easily capable of rendering millions of polygons at extremely high resolutions and frame rates. With this ability, much higher scene fidelity is
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Document Date: 2015-03-04 06:23:38


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Company

GPU Technology / NVIDIA / GPU / Diamond Visionics / /

IndustryTerm

real-time simulator database generation technology / software architectures / database processing / /

Person

Tim Woodard / /

Position

Chief Technology Officer / Director of Engineering / Director of Research and Development / and principal investigator / /

Product

GenesisRTX / /

ProgrammingLanguage

C++ / /

Technology

real-time simulator database generation technology / /

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