<--- Back to Details
First PageDocument Content
3D computer graphics / Graphics file formats / Vector graphics markup languages / ISO standards / X3D / VRML / Web3D Consortium / Scene graph / XML / Computing / Computer graphics / Virtual reality
Date: 2008-02-04 11:32:59
3D computer graphics
Graphics file formats
Vector graphics markup languages
ISO standards
X3D
VRML
Web3D Consortium
Scene graph
XML
Computing
Computer graphics
Virtual reality

Brutzman-FM.qxd 2:28:07 08:51 PM

Add to Reading List

Source URL: x3dgraphics.com

Download Document from Source Website

File Size: 229,27 KB

Share Document on Facebook

Similar Documents

AUTOMATED EMBROIDERY PROTOTYPE SIMULATION: AN INDEPENDENT STUDY IN 3D COMPUTER GRAPHICS RENDERING Jared Wickman May 14, 2002

DocID: 1u6sQ - View Document

Shape Distributions ROBERT OSADA, THOMAS FUNKHOUSER, BERNARD CHAZELLE, and DAVID DOBKIN Princeton University Measuring the similarity between 3D shapes is a fundamental problem, with applications in computer graphics, co

DocID: 1tnjm - View Document

Semantically-Enriched 3D Models for Common-sense Knowledge Manolis Savva, Angel X.Chang, Pat Hanrahan Computer Science Department, Stanford University {msavva,angelx,hanrahan}@cs.stanford.edu Abstract

DocID: 1tcCx - View Document

On Being the Right Scale: Sizing Large Collections of 3D Models Manolis Savva, Angel X. Chang, Gilbert Bernstein, Christopher D. Manning, Pat Hanrahan Computer Science Department, Stanford University Figure 1: We use a p

DocID: 1tcv7 - View Document

EDA221 – Introduction to Computer Graphics, 2016 Assignment 1 – Solar System In this assignment you will be introduced to the basics of 3D rendering and hierarchical transformations. You will use our C++/OpenGL Fram

DocID: 1tbQw - View Document