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Using Games to Create Language Resources: Successes and Limitations of the Approach Chamberlain, J., Fort, K., Kruschwitz, U., Lafourcade, M. and Poesio, M. Abstract One of the more novel approaches to collaboratively cr
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Document Date: 2013-10-24 07:41:31


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File Size: 2,60 MB

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Company

Google / Facebook / Creating Language Resources / Penn Treebank / Yahoo / Microsoft / Create Language Resources / /

Country

France / United Kingdom / /

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Event

M&A / /

Facility

Jon Chamberlain University of Essex / Fort INIST-CNRS / Udo Kruschwitz University of Essex / Massimo Poesio University of Essex / University of Essex / /

IndustryTerm

lexico-semantic network / social networking sites / collective solution / biomedical applications / human processing power / undefined large / search verification / Web-based systems / computational systems / human language technology / automatic language technology / content-based image retrieval tools / post-processing / natural language processing / large lexico-semantic network / media tagging / Internet users / self-organising systems / challenges collaborative systems / suitable annotation tools / linguistic tools / search results / /

Movie

Alice in Wonderland / /

MusicGroup

Ancient / Old / /

Organization

University of Essex / /

Person

Charles Dickens / Mathieu Lafourcade / Chamberlain / Beatrix Potter / /

Position

detective / player / linguist / team member / /

ProgrammingLanguage

Ada / PHP / /

Technology

human language technology / PHP / API / automatic language technology / natural language processing / /

URL

http /

SocialTag