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EUROGRAPHICS Workshop IPT & EGVE WorkshopColosseum3D – Authoring framework for Virtual Environments Anders Backman VRlab/HPC2N, Umeå University, Sweden
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Document Date: 2006-04-05 12:57:27


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File Size: 209,35 KB

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City

Moscow / Oxford / /

Company

World Scientific Pub Co Inc / A K Peters Ltd. / NVIDIA / DaimlerChrysler / /

Country

Japan / United Kingdom / /

Facility

building VE Applications / Mine M. / Colosseum3D Building / Umeå University / pipeline of OpenGL / New College / /

IndustryTerm

virtual works using display systems / real-time multi body dynamics / software platform / hardware solutions / 3D modeling tool / 3D modeling software / projection hardware / final devices / real-time applications / open source software / 3D graphics applications / 3D tools / target hardware / rubber band / external tools / projection systems / real time applications / rubber band metaphor / /

Movie

ID / /

Organization

OPEN DYNAMICS ENGINE ODE / New College / Virtual Environments Department of Computing Science / Umeå University / /

Person

Gösta Bucht / Anders Backman / VAN REETH / Peter Sunna / VAN LAERHOVEN / Marcus Maxhall / Daniel Sjölie / Claude Lacoursière / Robert Osfield / /

Position

broker / Navigation Virtual Research V8 HMD Dual AMD Athlon MP / author / file interpreter / sound manager / controller / /

Product

OpenAL+ / OpenAL / /

ProgrammingLanguage

Perl / XML / C++ / /

PublishedMedium

Computer Graphics / /

Technology

XML / Virtual Reality / API / Perl / Lua / Geriatrics / load balancing / http / 3D graphics / simulation / animation / GUI / implemented using dynamic simulation / /

URL

http /

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