![Geometry / Constructive solid geometry / Rendering / Shortest path problem / Algorithm / Haptic technology / Bounding volume / 3D computer graphics / Mathematics / Human–computer interaction Geometry / Constructive solid geometry / Rendering / Shortest path problem / Algorithm / Haptic technology / Bounding volume / 3D computer graphics / Mathematics / Human–computer interaction](https://www.pdfsearch.io/img/b3edd20db97a6999d217081a69ff8b9f.jpg)
| Document Date: 2002-05-10 05:57:54 Open Document File Size: 81,65 KBShare Result on Facebook
City Laval / Glasgow / Lisbon / / Country United Kingdom / / / Facility Technical Research Centre / / IndustryTerm haptic device / intersection algorithm / graphic rendering algorithms / graphics algorithm / Subtraction algorithm / virtual handheld electronic products / haptic algorithms / internal algorithm / graphical rendering algorithms / generic algorithm / Union algorithm / subtraction operator / haptic algorithm / / OperatingSystem Windows NT / / Organization Technical Research Centre of Finland / / Person G. Leach / S. John / Turk / / Product B-3590 Diepenbeek / / PublishedMedium Computer Graphics / Communications of the ACM / / Technology graphical rendering algorithms / graphics algorithm / haptic algorithm / existing algorithm / internal algorithm / CSG Trees The algorithms / proposed algorithm / Union algorithm / subtraction algorithm / Virtual Reality / graphical CSG algorithms / rendering algorithm / intersection algorithm / Subtraction algorithm Algorithm / haptic algorithms / generic algorithm / The algorithm / same algorithm / CSG algorithms / graphic rendering algorithms / /
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