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Geometry / Constructive solid geometry / Rendering / Shortest path problem / Algorithm / Haptic technology / Bounding volume / 3D computer graphics / Mathematics / Human–computer interaction


Algorithms for Haptic Rendering of CSG Trees Chris Raymaekers Frank Van Reeth Expertise centre for Digital Media, Limburg University Centre
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Document Date: 2002-05-10 05:57:54


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File Size: 81,65 KB

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City

Laval / Glasgow / Lisbon / /

Country

United Kingdom / /

/

Facility

Technical Research Centre / /

IndustryTerm

haptic device / intersection algorithm / graphic rendering algorithms / graphics algorithm / Subtraction algorithm / virtual handheld electronic products / haptic algorithms / internal algorithm / graphical rendering algorithms / generic algorithm / Union algorithm / subtraction operator / haptic algorithm / /

OperatingSystem

Windows NT / /

Organization

Technical Research Centre of Finland / /

Person

G. Leach / S. John / Turk / /

Product

B-3590 Diepenbeek / /

PublishedMedium

Computer Graphics / Communications of the ACM / /

Technology

graphical rendering algorithms / graphics algorithm / haptic algorithm / existing algorithm / internal algorithm / CSG Trees The algorithms / proposed algorithm / Union algorithm / subtraction algorithm / Virtual Reality / graphical CSG algorithms / rendering algorithm / intersection algorithm / Subtraction algorithm Algorithm / haptic algorithms / generic algorithm / The algorithm / same algorithm / CSG algorithms / graphic rendering algorithms / /

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