Bounding volume

Results: 74



#Item
1

Computing Bounding Volume Hierarchies Using Model Simplification Tiow-Seng Tan+, Ket-Fah Chong+ Kok-Lim Lowf

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Source URL: www.comp.nus.edu.sg

- Date: 2001-04-06 22:46:44
    2Computer graphics / Computer science / Computing / 3D computer graphics / Video game development / 3D rendering / Graphics hardware / Collision detection / Texture mapping / Bounding volume / Direct3D / Rasterisation

    INTERACTIVE GPU-BASED COLLISION DETECTION Joachim Georgii Jens Krüger Rüdiger Westermann

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    Source URL: wwwcg.in.tum.de

    Language: English - Date: 2011-02-14 03:23:59
    33D computer graphics / Video game development / Theory of relativity / Computational physics / Collision detection / Spacetime / Bounding volume / Collision / Time / Universe

    Computational Design of Reconfigurables

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    Source URL: www.cs.columbia.edu

    Language: English - Date: 2016-04-14 01:21:41
    4Global illumination algorithms / 3D computer graphics / Computer graphics / Ray tracing / Rendering / Rasterisation / Bounding volume / Octree / Radiosity / Wavefront .obj file / Supersampling / Ray casting

    Project 5 Intersect 2.3 Like OpenGL, you will be using a limited illumination model. We only expect you to handle the ambient and diffuse lighting terms of the simple illumination model

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    Source URL: cs.brown.edu

    Language: English - Date: 2015-11-10 19:33:11
    5

    Memory-optimized bounding-volume hierarchies Pierre Terdiman MarchAbstract

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    Source URL: www.codercorner.com

    Language: English - Date: 2008-02-12 03:29:15
      6Computer science / Computational geometry / 3D computer graphics / Computing / Video game development / Collision detection / Search algorithms / Computer graphics / Motion planning / Bounding volume / Collision / Minimum bounding box

      Fast collision detection through bounding volume hierarchies in workspace-time space for sampling-based motion planners Ulrich Schwesinger1 , Roland Siegwart1 and Paul Furgale1 Abstract— This paper presents a fast coll

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      Source URL: europa2.informatik.uni-freiburg.de

      Language: English - Date: 2016-01-26 19:50:17
      7

      An Algorithm to Detect Full Irreducibility by Bounding the Volume of Periodic Free Factors

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      Source URL: www.comp.uark.edu

      Language: English
        8

        Efficiently Approximating the Minimum-Volume Bounding Box of a Point Set in Three Dimensions ∗ Gill Barequet

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        Source URL: www.cs.duke.edu

        Language: English - Date: 2007-03-20 12:27:41
          9Bounding interval hierarchy / Space partitioning / Binary space partitioning / Ray tracing hardware / Rendering / Ray tracing / K-d tree / Scene graph / Bounding volume hierarchy / 3D computer graphics / Computer graphics / Computing

          EUROGRAPHICSD. Cohen-Or and P. Slavík (Guest Editors) Volume), Number 3 Highly Parallel Fast KD-tree Construction for Interactive

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          Source URL: cygwin.lukasz.dk

          Language: English - Date: 2009-01-27 16:22:46
          10Computer programming / 3D computer graphics / Bin / K-d tree / Bounding volume hierarchy / Bounding volume / Interval tree / Decision tree model / Spatial database / R-tree / Computing / Data management

          Box-Trees and R-trees with Near-Optimal Query Time P. K. Agarwaly , M. de Bergz , J. Gudmundssonz, M. Hammarx , H. J. Haverkortz y Dept. of Computer Science, Box 90129, Duke University, Durham, NC, USA, panka

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          Source URL: webdoc.sub.gwdg.de

          Language: English - Date: 2006-04-25 01:39:06
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