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Ephemeral games: Is it barbaric to design videogames after Auschwitz? © 2000 Gonzalo Frasca () Reproduction forbidden without written authorization from the autor. Originally published in the Cyberte
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Document Date: 2008-05-22 11:28:44


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City

Hamlet / /

Company

Divx / /

Country

United States / /

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IndustryTerm

word processor / theoretical tools / sporadic media attention / bank account / online roles / online environments / cultural products / online world / /

Movie

Fearless / Sophie's choice / Forbidden Games / Life is Beautiful / /

Person

François Truffaut / Camus / Jeff Brides / René Clément / Hollywood / Brenda Laurel / William Gibson / Robert Coover / Anne Frank / Roberto Benigni / George Lucas / Gonzalo Frasca / /

Position

concentration camp administrator / same author / mayor / game designer / artist / designer / word processor / videogame designer and a narrative writer / player / /

Product

RPG / /

Technology

laser / BBS / simulation / word processor / /

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